3ds-max-render

RENDERING TOOLS + TECHNIQUES THAT PRODUCE QUALITY COMPOSITES

Designing a 3D model and its geometry is only the first step towards successful completion of a project. The final presentation is what matters. Through this workshop you will learn to elevate your renders from student-level to professional standards.

DESIGNED BY STUDENTS, FOR STUDENTS

After surveying university students, this workshop has been tailored to the needs of students studying architecture and / or interior design

ENCAPSULATING RENDERING ESSENTIALS

The workshop instructor has distilled his 10+ years of experience in the Archviz industry to teach you the most essential skillset and workflows for creating world-class architectural renderings

OPTIONAL PERSONALIZED LAB SESSION

Our most valuable student-oriented service! Enrollees get to import their own 3D models and, with the instructor’s guidance, apply the techniques learned in Unit 1 onto their own models

JUST SHOW UP AND LEARN!

Students will be provided with a detailed reference manual containing notes on every aspect of the tools covered during the various sessions. No need to take notes during the sessions or even bring a laptop. Just show up and learn!

STUDENT WORK

WORKSHOP OUTLINE

UNIT 1 - THE WORKSHOP

3DS MAX BOOTCAMP

Overview of visual arts concepts within architectural illustration and 3D rendering technologies such as perspective, composition, orthogonal projections, plans, and elevations

Overview of the 3DS MAX interface, viewport navigation, and basic object manipulation toolset

Brief discussion on Mesh Topology and how it impacts form and shape of the 3D model

Understanding the Modifier Stack in 3DS MAX

THE FUNDAMENTALS OF MATERIALS

Overview of Material creation through Maps, and introduction to UVW Mapping

Understanding the PBR workflow for Material creation

Creating Metal, Concrete, Stone / Marble, Brick, and Wood materials

Creating, Water, Glass, and other reflective / refractive surfaces

Using Bump maps, Normal maps, and Displacement maps to add texture to materials

ADVANCED MATERIALS AND THEIR APPLICATION

Applying the techniques learned in Session 1 on pre-built interior and exterior environments

Creating Advanced Materials, such as Light-emitting and translucent surfaces, and Layered Materials using Alpha Maps

LIGHTING AND ATMOSPHERIC EFFECTS

Setting up daylight lighting systems using Sun/Sky models and HDRI-based environment lighting to quickly create various lighting moods

Creating stylized lighting scenarios using Atmospheric Effects such as fog and “godrays”

Using light-emitting surfaces and objects

Basic editing of renders in Adobe Photoshop to enhance lighting levels, add texture and details, and alter lighting / mood of render

UNIT 2 - OPTIONAL LAB DAY

REVIEW

Opportunity to practice techniques learned in prior sessions and ask questions

Overview of render settings for producing quick draft images

Overview of render settings for producing high-resolution images for print, including setting up Render Elements

IMPLEMENT

Apply techniques learned in all prior sessions to a model / project of the registrant’s choice

WHO IS IT FOR?

student

ARCHITECTURE AND INTERIOR DESIGN STUDENTS

Learning a tool like 3DS MAX enables you to represent your model with customized materials and lighting setups, elevating your renders from student-level to professional, high-quality atmospheric renderings. The optional lab unit accommodates student schedules and is designed to help students apply Unit 1 techniques to their own projects.

STUDENT TESTIMONIALS

instructor

Wasay Ahmad

For 15 years, Wasay has provided visualization services to architects and interior designers in Dubai – as a Team Lead who helped set up a boutique rendering firm, as a freelancer with Dubai Media City, and since 2014 as Founder and Lead Artist of AWA Design – an architectural visualization firm providing high-end rendering services to interior designers and architects.

instructor's portfolio

Visit awa-design.com for the instructor's complete professional portfolio

SCHEDULE

More workshops are being scheduled, so please check back in few days. Or get in touch with us to stay updated on the schedule

ONE-TO-ONE CONSULTATION

PLEASE NOTE: THIS WORKSHOP IS ALSO AVAILABLE AS A ONE-TO-ONE CONSULTATION.
IF THAT INTERESTS YOU, PLEASE GET IN TOUCH WITH US THROUGH WHATSAPP, OR CLICK HERE TO INQUIRE.

frequently asked questions

Who is this workshop meant for?

This workshop has been designed specifically for university students studying architecture or interior design.

However, it is open to working professionals of any field, university students studying other disciplines, high school students, or anyone that has an interest in exploring the field of 3D rendering with a focus on architectural visualization.

Are there any special requirements to attend this workshop? Do I need to bring my own laptop / computer?

All computer / hardware requirements will be fulfilled by DEFT & LEED. We will provide each student with their own workstation that has all the necessary software pre-installed on it. The student will be able to use the workstation during each session of the workshop.

Will I be supplied with any support material upon completion of this workshop?

Upon completion of the full workshop, students will be provided with a detailed reference manual containing notes on every aspect of the tools covered during the various sessions. Therefore, it will not be necessary to take your own notes during the sessions.

The source files of all workshop projects will be supplied to you upon completion of the workshop. The source files contain valuable assets (textures, materials, and models) that you will be free to use in your future projects.

Can I register for only Unit 2 (Lab day)?

Since success in Unit2 depends on applying techniques learned in Unit1, registering for Unit2 only is not possible.

Where will the workshop be held?

The workshop will be held at the Blue Bay Tower in Business Bay, Dubai:

Blue Bay Tower is a 5-minute drive or 20-minute walk from the Business Bay Metro Station. Paid parking is available in the building parking lot (visitor’s section). A public parking lot is situated next to the building as well.

Should COVID 19 restrictions grow stricter in the future, we are prepared to use online-only platforms for training and will notify registrants through email prior to the commencement of any such training.

When and how do I pay?

Fees must be paid in full during the registration process.

Students can pay the fee via online credit card payment or bank transfer.

If you choose to pay through bank transfer, you will be sent an email containing an invoice with bank account details. Instructions will be provided in the email.

Couldn’t find the answer you’re looking for? Check out our complete FAQ Guide or Get in touch directly

Defeat the uncertainty:

negotiate the now.

DEFT & LEED | TRAINING INSTITUTE
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